Os scheduling 2 | Computer Science homework help

SMP4: Thread Scheduler
In this MP, you will write a user-mode thread scheduler. The basic purpose
of a scheduler is to multiplex use of the computer across several threads
of execution. This MP deals with two different scheduling policies: FIFO
and Round Robin. You will implement both, for use in a simple cooperative
multi-threading system. Along the way, you’ll also learn about implementing
object-oriented constructs in low-level procedural languages like C.
This assignment consists of implementing the core functionality of the
scheduler (Step 4) and answering 10 questions (Step 5). Code for
Step 4 goes in sched_impl.c and sched_impl.h.
The given code in the MP defines the skeleton of a scheduler together with a
parameterized dummy workload. The idea is when you run the MP, you specify
a scheduling policy, scheduler queue size, some number of worker threads to
create, and, optionally, the number of iterations for which the worker
threads should run. The basic code that parses command line arguments and
creates these worker threads is provided in the MP, but you must implement
the core synchronization and scheduling operations.
As provided, the MP only includes the “dummy” scheduling algorithm, which
doesn’t even try to do anything. You can run it like this:
./scheduler -dummy 0 N # where N is some number of worker threads
All threads run right away regardless of the queue size (even zero!), and
are scheduled by the operating system. The goal of this MP is to create
scheduler implementations which are a bit more controlled and predictable.
For example, once you have completed the MP, the following should work:
./scheduler -fifo 1 2 3
Main: running 2 workers on 1 queue_size for 3 iterations
Main: detaching worker thread 3075984304
Main: detaching worker thread 3065494448
Main: waiting for scheduler 3086474160
Thread 3075984304: in scheduler queue
Thread 3075984304: loop 0
Thread 3075984304: loop 1
Thread 3075984304: loop 2
Thread 3075984304: exiting
Thread 3065494448: in scheduler queue
Thread 3065494448: loop 0
Thread 3065494448: loop 1
Thread 3065494448: loop 2
Thread 3065494448: exiting
Scheduler: done!
The command line options used above specify:
-fifo Use FIFO scheduling policy
1 One thread can be in the scheduler queue at a time
2 Create 2 worker threads
3 Each thread runs for 3 time slices
Here’s another example:
./scheduler -rr 10 2 3
Main: running 2 workers on 10 queue_size for 3 iterations
Main: detaching worker thread 3075828656
Main: detaching worker thread 3065338800
Main: waiting for scheduler 3086318512
Thread 3075828656: in scheduler queue
Thread 3065338800: in scheduler queue
Thread 3075828656: loop 0
Thread 3065338800: loop 0
Thread 3075828656: loop 1
Thread 3065338800: loop 1
Thread 3075828656: loop 2
Thread 3065338800: loop 2
Thread 3075828656: exiting
Thread 3065338800: exiting
Scheduler: done!
The command line options used above specify:
-rr Use Round Robin scheduling policy
10 Ten threads can be in the scheduler queue at a time
2 Create 2 worker threads
3 Each thread runs for 3 time slices
Things to observe:
In both examples, the worker threads are created at the beginning of
execution. But in the case with queue size 1, one of the threads has to
wait until the other thread exits before it can enter the scheduler queue
(the “in scheduler queue” messages). Whereas in the case with queue size
10, both threads enter the scheduler queue immediately.
The FIFO policy would actually have basically the same behavior even with a
larger queue size; the waiting worker threads would simply be admitted to
the queue earlier.
The Round Robin scheduling policy alternates between executing the two
available threads, until they run out of work to do.
The MP distribution consists of the following source files:
Includes the skeleton of a scheduler (sched_proc()) and a
parameterized dummy workload (worker_proc()). The main() function
accepts several parameters specifying the test workload (see
description below). The scheduler relies on a scheduler
implementation (sched_impl_t) to implement the specifics of its
scheduling policy (to be provided by you in sched_impl.[hc])
Describes the interface to which your scheduler implementation must
adhere. The structures containing function pointers are similar to
Java interfaces or C++ pure virtual base classes. This file
declares that you must define two sched_impl_t structures,
sched_fifo and sched_rr in another file (sched_impl.c).
Implements the dummy scheduling algorithm, which just lets the OS
schedule all threads, regardless of queue size.
sched_impl.h (define your data structures here)
This is where you will define the data structures stored per
scheduler instance (struct sched_queue) and per worker thread
(struct thread_info). This will likely include synchronization
constructs like semaphores and mutexes, and a list of threads
available to be scheduled.
sched_impl.c (implement your code here)
This is where you will define the functions implementing the core
behavior of the scheduler, including the FIFO and Round Robin
scheduling policies. The only way functions defined in this file
are made available to the main program (scheduler.c) is by placing
function pointers in the sched_impl_t structures sched_fifo and
Defines the basic operations on a bidirectional linked list data
structure. The elements of the list, of type list_elem_t, include
a void *datum where you can store pointers to whatever kind of
data you like. You don’t have to use this linked list library,
but it will probably come in handy.
Implements the linked list operations.
Test harness, defines test cases for checking your MP solution.
Please take a look at the source files and familiarize yourself with how
they work. Think about how structures containing function pointers compare
to classes and virtual methods in C++. If you’d like to learn more, read
about the virtual function table in C++. The struct containing function
pointers technique employed in this MP is also used by C GUI libraries like
GTK+ and to define the operations of loadable modules, such as file systems,
within the Linux kernel.
Now you’re ready to implement the core of the scheduler, including the FIFO
and Round Robin scheduling algorithms. For this purpose, you should only
modify sched_impl.h and sched_impl.c. Please see scheduler.h for the
descriptions of what functions you must implement. You are free to put
whatever you want in the thread_info and sched_queue structures. Note that
the only way that the functions you implement are made available to the main
program is through the sched_impl_t structures sched_fifo and sched_rr. See
dummy_impl.c for a completed example of how to fill in a sched_impl_t.
Suggested approach:
4.1 Create stub versions of all of the functions you will need to implement
in sched_impl.c, and statically initialize sched_fifo and sched_rr.
4.2 Figure out how you will implement the scheduler queue, add the
appropriate fields to struct sched_queue, and fill in the appropriate
queue-related operations in the functions you created in (4.1).
Remember that we provide a doubly-linked list in list.[hc].
4.3 Implement scheduler queue admission control, so that only the requested
number of threads can be in the scheduler queue at once. Create the
appropriate synchronization constructs to prevent threads not in the
queue from executing (look at the implementation of worker threads in
4.4 Implement the queue operations for selecting the next thread to execute.
This will be different for FIFO vs. Round Robin scheduling.
4.5 Add in synchronization constructs to make sure only the selected thread
executes at any given time.
4.6 Fill in any gaps that might remain.
When you think you’re done, you can test your program using the command
“make test”. For more thorough testing, the fifo_var and rr_var tests
accept queue_size, num_workers, and num_iterations arguments just like the
main program (but <num_iterations> is mandatory for the test case):
./scheduler -test fifo_var <queue_size> <num_workers> <num_iterations>
./scheduler -test rr_var <queue_size> <num_workers> <num_iterations>
Q 1 What are some pros and cons of using the struct of function pointers
approach as we did in the MP to link different modules? Does it
significantly affect performance? Give some examples of when you would
and wouldn’t use this approach, and why.

The pros and cons are roughly the same. We get some overhead in calling
function pointers, but it can open the door to polymorphic classes.
No it does not significantly affect the performance. We will use it
when we are interested in polymarphic classes, otherwise we don’t want to use it.
Q 2 Briefly describe the synchronization constructs you needed to implement
this MP–i.e., how you mediated admission of threads to the scheduler
queue and how you made sure only the scheduled thread would run at any
given time.

I used synchronous threading to make sure that everythread is executing at its given time.
Q 3 Why is the dummy scheduling implementation provided potentially
unsafe (i.e. could result in invalid memory references)? How does
your implementation avoid this problem?

Yes, it is resulting in invalid memory references. My implementation
is totally dynamic and allocating memories according to the command line arguments
so there is no chance of invalid references.
Q 4 When using the FIFO or Round Robin scheduling algorithm, can
sched_proc() ever “miss” any threads and exit early before all threads
have been scheduled and run to completion? If yes, give an example; if
no, explain why not.

No, it won’t exit without completing all threads. Because all threads are joined
and program will execute all the threads before exiting.
Q 5 Why are the three variables in scheduler.h declared ‘extern’? What
would happen if they were not declared ‘extern’? What would happen
if they were not declared without the ‘extern’ in any file?
Because we want to retain their values for complete execution,
and we want to access those variables
anywhere in the program with the same value everywhere.

Q 6 Describe the behavior of exit_error() function in scheduler.c. Why
does exit_error() not use errno?

It will just print the error statement along with error_num passed as
parameter and exits the program.
Q 7 Does it matter whether the call to sched_ops->wait_for_queue(queue) in
sched_proc() actually does anything? How would it affect correctness
if it just returned right away? How about performance?

yes, it matters. If it returns right away, then it will be conflicting with
some other thread, so it will harm the correctness.
Q 8 Explain how worker_proc() is able to call the appropriate
implementation of wait_for_cpu() corresponding to the scheduling policy
selected by the user on the command line. Start from main() and
briefly explain each step along the way.

The main will call the method create_workers along with the information in the command line arguments.
create_workers will set the values for worker_args_t object and call the
method worker_proc in threads along with the object parameter of worker_args_t which we just set.
worker_proc will the call the wait_for_cpu() along with the information of thread in worker_args_t.

Q 9 Is it possible that a worker thread would never proceed past the call to
wa->ops->wait_for_cpu(&wa->info) when using one of the scheduling
policies implemented in this MP?

yes, it is possible. For example if all the processes are of 1 unit time
and number of maximum processes at one time are less than or equal to the
number of threads then they will be finished right away.
Q 10 Explain how you would alter the program to demonstrate the “convoy”
effect, when a large compute bound job that never yields to another
thread slows down all other jobs in a FIFO scheduled system? See Page
402, Stallings, the paragraph starting “Another difficulty with FCFS is
that it tends to favor processor-bound processes over I/O bound
processes”. Why is it difficult to show the benefits of Round Robin
scheduling in this case using the current implementation in the machine

We can do this by altering the concept of FIFO a little. Like we can have
a threshold that a process can maximum stay n time units for the execution,
after that the process must wait again for its turn.
SMP5: Scheduler with Signals
This MP is a variation of SMP4.
In the last MP, we built a simulated OS process scheduler. The scheduler can
hold only a certain number of processes (workers) at one time. Once the process
has been accepted into the scheduler, the scheduler decides in what order the
processes execute. We implemented two scheduling algorithms: FIFO and Round
In this MP, we are to simulate a time-sharing system by using signals and
timers. We will only implement the Round Robin algorithm. Instead of using
iterations to model the concept of “time slices” (as in the last MP), we use
interval timers. The scheduler is installed with an interval timer. The timer
starts ticking when the scheduler picks a thread to use the CPU which in turn
signals the thread when its time slice is finished thus allowing the scheduler
to pick another thread and so on. When a thread has completely finished its work
it leaves the scheduler to allow a waiting thread to enter. Please note that in
this MP, only the timer and scheduler send signals. The threads passively handle
the signals without signaling back to the scheduler.
The program takes a number of arguments. Arg1 determines the number of jobs
(threads in our implementation) created; arg2 specifies the queue size of the
scheduler. Arg3 through argN gives the duration (the required time slices to
complete a job) of each job. Hence if we create 2 jobs, we should supply arg3
and arg4 for the required duration. You can assume that the autograder will
always supply the correct number of arguments and hence you do not have to
detect invalid input.
Here is an example of program output, once the program is complete:
% scheduler 3 2 3 2 3
Main: running 3 workers with queue size 2 for quanta:
3 2 3
Main: detaching worker thread 3075926960.
Main: detaching worker thread 3065437104.
Main: detaching worker thread 3054947248.
Main: waiting for scheduler 3086416816.
Scheduler: waiting for workers.
Thread 3075926960: in scheduler queue.
Thread 3075926960: suspending.
Thread 3065437104: in scheduler queue.
Thread 3065437104: suspending.
Scheduler: scheduling.
Scheduler: resuming 3075926960.
Thread 3075926960: resuming.
Scheduler: suspending 3075926960.
Scheduler: scheduling.
Scheduler: resuming 3065437104.
Thread 3065437104: resuming.
Thread 3075926960: suspending.
Scheduler: suspending 3065437104.
Scheduler: scheduling.
Scheduler: resuming 3075926960.
Thread 3075926960: resuming.
Thread 3065437104: suspending.
Scheduler: suspending 3075926960.
Scheduler: scheduling.
Scheduler: resuming 3065437104.
Thread 3065437104: resuming.
Thread 3075926960: suspending.
Scheduler: suspending 3065437104.
Thread 3065437104: leaving scheduler queue.
Scheduler: scheduling.
Scheduler: resuming 3075926960.
Thread 3075926960: resuming.
Thread 3065437104: terminating.
Thread 3054947248: in scheduler queue.
Thread 3054947248: suspending.
Scheduler: suspending 3075926960.
Thread 3075926960: leaving scheduler queue.
Scheduler: scheduling.
Scheduler: resuming 3054947248.
Thread 3054947248: resuming.
Thread 3075926960: terminating.
Scheduler: suspending 3054947248.
Scheduler: scheduling.
Scheduler: resuming 3054947248.
Thread 3054947248: suspending.
Thread 3054947248: resuming.
Scheduler: suspending 3054947248.
Scheduler: scheduling.
Scheduler: resuming 3054947248.
Thread 3054947248: suspending.
Thread 3054947248: resuming.
Scheduler: suspending 3054947248.
Thread 3054947248: leaving scheduler queue.
Thread 3054947248: terminating.
The total wait time is 12.062254 seconds.
The total run time is 7.958618 seconds.
The average wait time is 4.020751 seconds.
The average run time is 2.652873 seconds.
The goal of this MP is to help you understand (1) how signals and timers work,
and (2) how to evaluate the performance of your program. You will first
implement the time-sharing system using timers and signals. Then, you will
evaluate the overall performance of your program by keeping track of how long
each thread is idle, running, etc.
The program will use these four signals:
SIGALRM: sent by the timer to the scheduler, to indicate another time
quantum has passed.
SIGUSR1: sent by the scheduler to a worker, to tell it to suspend.
SIGUSR2: sent by the scheduler to a suspended worker, to tell it to resume.
SIGTERM: sent by the scheduler to a worker, to tell it to cancel.
You will need to set up the appropriate handlers and masks for these signals.
You will use these functions:
Also, make sure you understand how the POSIX:TMR interval timer works.
There are two ways you can test your code. You can run the built-in grading
tests by running “scheduler -test -f0 rr”. This runs 5 tests, each of which can
be run individually. You can also test you program with specific parameters by
running “scheduler -test gen …” where the ellipsis contains the parameters you
would pass to scheduler.
Part I: Modify the scheduler code (scheduler.c)
We use the scheduler thread to setup the timer and handle the scheduling for the
system. The scheduler handles the SIGALRM events that come from the timer, and
sends out signals to the worker threads.
Step 1.
Modify the code in init_sched_queue() function in scheduler.c to initialize the
scheduler with a POSIX:TMR interval timer. Use CLOCK_REALTIME in timer_create().
The timer will be stored in the global variable “timer”, which will be started
in scheduler_run() (see Step 4 below).
Step 2.
Implement setup_sig_handlers(). Use sigaction() to install signal handlers for
SIGALRM, SIGUSR1, and SIGTERM. SIGALRM should trigger timer_handler(), SIGUSR1
should trigger suspend_thread(), and SIGTERM should trigger cancel_thread().
Notice no handler is installed for SIGUSR2; this signal will be handled
differently, in step 8.
Step 3.
In the scheduler_run() function, start the timer. Use timer_settime(). The
time quantum (1 second) is given in scheduler.h. The timer should go off
repeatedly at regular intervals defined by the timer quantum.
In Round-Robin, whenever the timer goes off, the scheduler suspends the
currently running thread, and tells the next thread to resume its operations
using signals. These steps are listed in timer_handler(), which is called every
time the timer goes off. In this implementation, the timer handler makes use of
suspend_worker() and resume_worker() to accomplush these steps.
Step 4.
Complete the suspend_worker() function. First, update the info->quanta value.
This is the number of quanta that remain for this thread to execute. It is
initialized to the value passed on the command line, and decreases as the thread
executes. If there is any more work for this worker to do, send it a signal to
suspend, and update the scheduler queue. Otherwise, cancel the thread.
Step 5.
Complete the cancel_worker() function by sending the appropriate signal to the
thread, telling it to kill itself.
Step 6.
Complete the resume_worker() function by sending the appropriate signal to the
thread, telling it to resume execution.
Part II: Modify the worker code (worker.c)
In this section, you will modify the worker code to correctly handle the signals
from the scheduler that you implemented in the previous section.
You need to modify the thread functions so that it immediately suspends the
thread, waiting for a resume signal from the scheduler. You will need to use
sigwait() to force the thread to suspend itself and wait for a resume signal.
You need also to implement a signal handler in worker.c to catch and handle the
suspend signals.
Step 7.
Modify start_worker() to (1) block SIGUSR2 and SIGALRM, and (2) unblock SIGUSR1
Step 8.
Implement suspend_thread(), the handler for the SIGUSR1 signal. The
thread should block until it receives a resume (SIGUSR2) signal.
Part III: Modify the evaluation code (scheduler.c)
This program keeps track of run time, and wait time. Each thread saves these
two values regarding its own execution in its thread_info_t. Tracking these
values requires also knowing the last time the thread suspended or resumed.
Therefore, these two values are also kept in thread_info_t. See scheduler.h.
In this section, you will implement the functions that calculate run time and
wait time. All code that does this will be in scheduler.c. When the program
is done, it will collect all these values, and print out the total and average
wait time and run time. For your convenience, you are given a function
time_difference() to compute the difference between two times in microseconds.
Step 9.
Modify create_workers() to initialize the various time variables.
Step 10.
Implement update_run_time(). This is called by suspend_worker().
Step 11.
Implement update_wait_time(). This is called by resume_worker().
Question 1.
Why do we block SIGUSR2 and SIGALRM in worker.c? Why do we unblock SIGUSR1 and
SIGTERM in worker.c?
Because we want just one process to be executing at a time.
Question 2.
We use sigwait() and sigaction() in our code. Explain the difference between the
two. (Please explain from the aspect of thread behavior rather than syntax).
sigaction() is used to allow other code to run until a process is pending,
whereas sigwait() suspends execution of the thread until a process is pending but blocked
Question 3.
When we use POSIX:TMR interval timer, we are using relative time. What is the
alternative? Explain the difference between the two.
Its alternative is POSIX:XSI interval timer.
In POSIX:TMR interval timer has small number of clocks, such as CLOCK_REALTIME ,
and a process can create many independent timers for each clock
In POSIX:XSI interval timer each process has a small fixed number of timers,
one of each of the types ITIMER_REAL , ITIMER_VIRTUAL , ITIMER_PROF and so on.
Question 4.
Look at start_worker() in worker.c, a worker thread is executing within an
infinite loop at the end. When does a worker thread terminate?
It will terminate when the thread time expires.
Question 5.
When does the scheduler finish? Why does it not exit when the scheduler queue
is empty?
The scheduler will finish after completing its time. It won’t finish when the
queue is empty because it will wait for the new tasks
Question 6.
After a thread is scheduled to run, is it still in the sched_queue? When is it
removed from the head of the queue? When is it removed from the queue completely?
Yes. It will still in the queue. It will be completely removed once the thread is completely done.
Question 7.
We’ve removed all other condition variables in SMP4, and replaced them with a
timer and signals. Why do we still use the semaphore queue_sem?
Question 8.
What’s the purpose of the global variable “completed” in scheduler.c? Why do we
compare “completed” with thread_count before we wait_for_queue() in
It is keeping track of the threads that got completed. We are comparing because
if completed becomes equal to or greater than the thread_count, then it means we
are done. We don’t have any more threads. So we can’t return any thread.
Question 9.
We only implemented Round Robin in this SMP. If we want to implement a FIFO
scheduling algorithm and keep the modification as minimum, which function in
scheduler.c is the one that you should modify? Briefly describe how you would
modify this function.
We will modify timer_handler. Here we are shifting the jobs in round robin. So if
we just shift each job when its completed then it will become fifo.
Question 10.
In this implementation, the scheduler only changes threads when the time quantum
expires. Briefly explain how you would use an additional signal to allow the
scheduler to change threads in the middle of a time quantum. In what situations
would this be useful?
we can make the time slices short enough that we don’t need to wait long after
a signal completes.